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/mmr multipliers placements

Admin Command

This command requires administrator permissions.

Toggle the placement matches multiplier.

Usage​

/mmr multipliers placements [toggle]

Arguments​

  • toggle: (Required) If there exists a multiplier for the first 10 matches.
        Options: Enabled, Disabled

Details​

Toggles the placement-match multiplier that adjusts how much weight placement games contribute to players' MMR, switching the multiplier between enabled and disabled states. While enabled it applies to a player's first 10 games in the queue, multiplying their MMR change by 0.4 * (1.2 ** -played_games) + 1, where played_games counts the game being scored — about 1.33x on the very first game, decaying to about 1.06x on the 10th — so early results move a new player's rating faster. From the 11th game onward the factor is 1x whether or not this is enabled. It stacks multiplicatively with the streak multiplier, and queues with static MMR ignore it, since static MMR forces a multiplier of 1. Admin-only control intended for applying or removing extra weighting during season starts or testing; changes take effect immediately for subsequent match calculations, so use cautiously to avoid unintended ranking shifts.

Required Permissions​

Permission Required

This command requires either:

  • A configured NeatQueue Staff Role
  • Manage Channels permission