/requeue condition
This command requires administrator permissions.
Sets the condition for letting a player requeue.
Usage
/requeue condition [condition]
Arguments
condition: (Required) Condition that must be met to requeue.
Options:Must Vote, Winner Selected, None
Details
Sets what a player in a live match has to wait for before they are allowed to join a queue again. This is purely a restriction on joining — it never puts anyone back in the queue for them, and players always have to join again themselves. There are three modes: Must Vote (the default) blocks each player until they personally vote for the result, so a player who has already voted can requeue while their teammates are still deciding; Winner Selected blocks every player of a match from joining any queue until that match has a winner; None lets players join a new queue immediately, even while their current match is still running. Only the players of the live match are affected — everyone else can join normally the whole time, so this is not a way to close the queue (use /lock for that). Combine with /requeue delay to add a cooldown on top of the condition. Only server administrators can change this, and it applies to every match from that point on.
Required Permissions
This command requires either:
- A configured NeatQueue Staff Role
- Manage Channels permission