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/message winnermessage format

Admin Command

This command requires administrator permissions.

Sets the format for the winner message.

Usage

/message winnermessage format [mode]

Arguments

  • mode: (Required) Formatting type.
        Options: Detailed, Simple

Details

Sets how much detail the public "Winner For Queue #N" announcement shows for this queue. Restricted to administrators, it takes effect on the next match that ends and does not alter announcements already sent.

Detailed lists every player on a line of their own with their MMR change and their new MMR, ordered by MMR with the MVP pinned to the top and marked by a trophy. Simple lists the players as plain mentions with a single Win/Lose/Tie label and one shared MMR change for the team.

Detailed is required but not sufficient. The announcement silently falls back to the Simple layout whenever a per-player MMR number would be meaningless, specifically when any of the following is true:

  • MMR is hidden for the queue (/mmr change hidden hidden:True).
  • MMR changes are off for that match. Players can vote MMR off for a single match when the vote is enabled with /mmr change allow_disable, so the same queue can post Detailed one match and Simple the next.
  • The configured MMR changes add up to zero, that is win + loss + tie MMR are all 0 in /mmr change set.

So if this is set to Detailed and the post still looks basic, check those three settings before assuming the format did not save. Run /info to see the queue's current MMR Hidden and MMR change values.

Cancelled matches are a separate case: they post no winner announcement at all, in either layout.

This command controls only the public announcement. The separate staff-only recap with the Revert/Cancel buttons is the "Results for Queue#N" post and is controlled by /staffchannel set, not by this command.

Required Permissions

Permission Required

This command requires either:

  • A configured NeatQueue Staff Role
  • Manage Channels permission