/balanceby type
This command requires administrator permissions.
(Default: mmr) Sets how teams are balanced.
Usage
/balanceby type [mode]
Arguments
mode: (Required) How teams are balanced.
Options:Roles, MMR
Details
Configures the queue's team-balancing and MMR-calculation mode for admins, switching between role-based and MMR-based balancing and between Per Player and Per Team MMR change calculations. In MMR mode teams are formed to minimize overall MMR disparity while Roles mode prioritizes player roles; note that MMR multipliers are still applied on a per-player basis even when Per Team scaling is selected, so disable multipliers to make every teammate receive the same MMR change. Both modes balance teams the same way and only differ in what they rate players on: MMR mode uses each player's MMR, while Roles mode uses their rank in the list set by /balanceby roles, where every tier counts as equally far apart and anyone without one of those roles is treated as the lowest tier. Roles mode also uses MMR as a tiebreaker: role tiers always come first, but when two teams are tied on role rating the balancer picks which of the equally ranked players go where based on their MMR.
Required Permissions
This command requires either:
- A configured NeatQueue Staff Role
- Manage Channels permission