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8 docs tagged with "Event Reference"

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JOIN_QUEUE

Triggered when one or more players join a queue.

LEAVE_QUEUE

Triggered when one or more players leave a queue.

MATCH_STARTED

Triggered when a queue fills and match validation begins.

REGISTER_PLAYER

Triggered when a player registers their in-game account. This webhook expects a response.

SUBSTITUTION

Triggered when a player is substituted with another player during a match.

TEAMS_CREATED

Triggered when teams are finalized and the match is ready to begin.